He has been representing Carpathian Roja since September and is now one of the team’s key players, both on and off the server. Qierbi, the team captain, told us about his passions, his daily interests, his plans for the team’s future development, and the atmosphere at Carpathian Roja. We also spoke about his dreams — both those related to esports and his more personal aspirations. We invite you to read an interview full of honesty, ambition and positive energy.
The interviewer’s questions are marked [R] to help you follow the conversation more easily.
[R] To start with, please introduce yourself — how old are you, where are you from, what are your interests outside of esports, and how long have you been playing CS and CS2?
My name is Kacper, I’m 20 years old, and I live in Wrocław. I’m interested in F1, football, journalism, and I’m studying journalism. I’ve been playing CS for a year and a half and have already clocked up 1,868 hours in the game.
[R] You got into CS2 after a football injury. What was it like when you first got into esports, and what made this particular game grab your attention?
I got injured in March 2024, so it was less than two months before my A-levels, which meant I had plenty to keep me occupied until the exams. It was only after my A-levels that I hit a bit of a rut. Because of my injuries, I couldn’t play football and I wasn’t able to do sim-racing. That’s when I started playing CS2. This game hooked me straight away because it had a very developed esports scene. For me, that’s the key factor in whether a game is interesting or not.
[R] We know you started out as a support player. What were your first few months in CS2 like, and how do you look back on your first team – Thunder Waves?
I became a support because I was mechanically out of step with the rest of the team, so you could say I was forced into that role. Overall, I remember my time at Thunder Waves as being just me and one other person who was trying hard. The rest of the squad couldn’t be bothered with the team. Despite everything, I gained a lot from my time in that squad, because the IGL at the time instilled a passion for the role in me.
[R] Later, you played for Meminwalido and had the chance to learn from a player with a Faceit rank of 10. What exactly did he teach you, and how did that influence your further development?
The Meminwalido squad was actually a splinter group of players from the ITS team, specifically its academy. I left that squad along with Pablito (Faceit level 10) and we found three more players. Pablito explained to me in depth what team play in CS2 looks like. He started teaching me communication and more complex game mechanics.
[R] You had a stint as IGL and sniper which didn’t work out at the time, but you eventually became a sniper. How do you look back on that period today?
It was actually at Meminwalido that I decided to be both IGL and sniper. I really wanted to try the IGL role back then, but the team was short of a sniper, so I took on both roles. It didn’t last very long – about a month and a half. It was incredibly difficult for me to juggle those two roles, and the fact that the team didn’t really listen didn’t help. That’s why I handed the reins over to Makro at the time. I look back on that period as wasted time. I wasn’t ready for the role of leader back then, and I could have developed in other directions.
[R] At Carpathian Roja, you eventually took the reins as a full-time IGL. What made you decide to take on this role again, and what do you find most difficult and most interesting about leading a team?
I became IGL at Carpathian Roja because I had matured into the role. After joining the team and spending time training, we came to the conclusion that Studzin wasn’t coping as IGL and he switched to the role of full-time sniper. It was very difficult to manage the younger part of the squad, as our two best players were 15 at the time, and we currently have three such players. I can’t say that being an IGL in a squad like this is easy. It demands a great deal of patience and time from me, but I believe it will certainly pay off, because the roster I have will be the future of esports in Poland.
[R] You joined Carpathian Roja in September. What was your first impression after joining the squad?
I was very pleasantly surprised by the players’ professionalism and the attention they pay to training.
[R] You eventually became captain and IGL. How has the team’s play changed since you took the helm?
Since I became the leader, we’ve started playing more slowly and unpredictably. I prefer a very relaxed leadership style, a bit like Snax. Our effectiveness on the Terrorist side has definitely increased, and we’re currently finding it harder on the CT side.
[R] You’re currently playing in the Arrmy OPEN league. Do you have any plans for other leagues, tournaments or specific goals for this or the next season?
We’re currently looking for tournaments to play in and plan to compete in the ESEA next season.
[R] You’ve recently made a change to your line-up. How long did the recruitment process take, what were the trials for the new player like, and what convinced you to take him on?
Personally, I didn’t want to move Studzin out of the Sniper role, but at a certain point I stopped liking his approach. We decided to take Compelling because he was mechanically better and brought a fresh perspective due to his younger age.
[R] What’s the atmosphere like in the team and how do you communicate? As captain, do you have a particular leadership style – more of a ‘firm hand’ or more of a partnership approach?
There’s a very friendly and relaxed atmosphere in the team at the moment.
[R] From the perspective of a ‘newbie’ who only started out in CS2, how do you rate the Polish scene – both the underground scene and the more professional one?
As for the underground scene, I think it’s tough. People don’t want to play together and often make a mockery of it, which is why the future of the Polish scene is in doubt. The pro scene in Poland has seen better days, though things aren’t too bad right now. We had as many as six Poles at the Major, one of whom made it to the play-offs.
[R] Do you see a lot of talented players in Poland, or is there a lack of infrastructure, coaches and organisations?
I believe there are talented players in Poland, but they have too big an ego and this could have a negative impact on their future careers.
[R] You have experience with Fortnite and sim racing. What did those earlier attempts teach you, and have you carried anything from them over to CS2?
Playing Fortnite certainly taught me analytical thinking and quick decision-making. Sim racing, on the other hand, taught me patience.
[R] If you weren’t playing CS, which esports or sports discipline would you most like to be involved in today?
If it weren’t for CS, I’d definitely be trying my hand at sim racing. As for the traditional sports side of things, there’s really nothing left that interests me. That’s a consequence of my injury.
[R] What are your goals in CS2 for the coming year, and what are your long-term dreams – both in esports and in your personal life?
As for plans for next year, I’d definitely like to play in a more high-profile tournament with the team, win something, and go to a bootcamp. My biggest long-term esports dream, however, is to go to a LAN event with my team. As for life goals, I think the most pressing one right now is to finish my degree.
[R] What are you aiming for in life outside of esports? Do you have a Plan B for the future, in case your gaming career doesn’t go as you expect?
In the future, I’d like to become a sports journalist covering motorsport.
[R] Thank you for the interview! Would you like to say hello to anyone, invite someone to the next interview, or mention who you’d like to see in it – and what can we wish you for the coming New Year?
I’d like to say hello to Pablito and recommend you visit him on Twitch. I’d definitely like to invite the rest of my team – Ana, Hermez, Compelling and Makro – for an interview. As for wishes for the coming year, I think better aim would be good.
To conclude our conversation, we would like to thank Qierbi once again for his time and for his detailed, comprehensive answers, which certainly made the whole interview even more interesting. We wish him and the entire Carpathian Roja team the best of luck in the upcoming tournaments and hope that we will have the chance to share more good news about them in the future.
Finally, it is worth noting that the player’s comments have been slightly edited for style, though their meaning, tone and message have been fully preserved.
Carpathian Roja (x.com — TikTok — team profile)

